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Works

FANTASIAN

FANTASIAN

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Balan Wonder World

BALAN WONDERWORLD

Release: March 26, 2021

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>BOOST BEAST

BOOST BEAST

Release: July 20, 2017

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Hey! Pikmin

Release: July 28, 2017

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Mii Trek

Release: Sept. 2, 2016

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Mario & Sonic at the Rio 2016 Olympic Games™

Mar. 18, 2016(NA)
Apr. 8, 2016(EU)

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YOSHI'S New ISLAND

Release: March 14, 2014 (NA)

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StreetPass Mii Plaza
Additional new features

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Wii Play: Motion

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About Us

Our goal at Arzest is to give the people all over the world joy and make them smile through digital entertainment with our company philosophy of "bringing surprises and moving experiences to the world". What truly are "surprises" and "moving experiences"? We are confident that the new challenges of creating something from where there was nothing is what will surprise and move people of the world. Creating something from nothing and stimulating the "hearts" of people all over the world is the meaning for existence of Arzest.

Arzest - Yoji Ishii

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Yoji Ishii

C.E.O. / President

After serving as General Manager of the Development Division at Sega Enterprises Co., Ltd.(Currently SEGA Corp), he established Artoon Co., Ltd. As a representative director of AQ Interactive Inc.(Currently Marvelous Inc.), which has Artoon as its subsidiary, he conducted an Initial Public Offering (IPO) and accumulated know-how of managing a listed company, and established Arzest Corp. His representative works are "Fantasy Zone", "Hang On" and "Outrun". He has also produced numerous games as a production manager, including "NiGHTS into dreams", "Panzer Dragoon", and "Sakura Wars". With the experience and connections he has cultivated since the dawn of video games, he is taking on the challenge of new digital entertainment.

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Naoto Ohshima

C.O.O.

Sega Enterprises Co., Ltd.(Currently SEGA Corp), he directed, character designed and game designed the mega hit home video games "Sonic the Hedgehog" and "NiGHTS into dreams". He served as General Manager of the Production Division at AQ Interactive Inc.(Currently Marvelous Inc.). At Artoon Co., Ltd. and Arzest Corp., he has directed and produced number of popular titles such as "Blinx" series, "Yoshi Island DS", and "Blue Dragon". As a "playing manager," he uses his rich imagination to develop creative games for the world.

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KOICHI WATANABE

E.V.P.

He worked at System Sacom Corp. and Ivy Arts Corp., where he was involved in game development for various genres and variety of hardware, and then served as Lead Programmer / Director for the game development at Artoon Co., Ltd. and Arzest Corp. From handheld consoles and smartphones to the latest generation of home consoles, regardless of the hardware or game engine, he always keeps up with technological trends, analyzes and solves problems from multiple directions such as hardware / software / gameplay, and promotes multi-platform support for game development.

ORIGIN OF CORPORATE NAME

We declare "ARZEST" as our company name. "ARZEST" is derived from the combination of "Art" and "Zest". It is a word we created using what we feel is important to us. Each part acts to concentrate artistry that has been enriched with enthusiasm, to create products that bring a new dimension of stimuli to entertainment… This concept brought us to name our company "ARZEST".

COMPANY PROFILE

COMPANY :ARZEST Corporation
ESTABLISHMENT :June 25, 2010
CAPITAL :30,000,000 yen
NUMBER OF EMPLOYEES :80

Contact

ADDRESS :
Innotech Bldg. 7F
Shinyokohama 3-17-6, Kohoku-ku,
Yokohama 222-0033, Japan

Mail : Mail Form

Access

Five minutes on foot from Shin-Yokohama Sta.
JR Tokaido Shinkansen Line, JR Yokohama Line, Yokohama Municipal Subway(Blue Line).